CS2 Collections

Updated 2026-11-11 · Skins

Every map, operation and Armory collection in CS2, with what each one can give you in a trade-up.

Every CS2 weapon skin belongs to a collection, and the collection decides what a trade-up can give you: a contract only returns skins from the collections of its inputs. Case collections are on the case pages; this page lists the other 49 collections (maps, operations, the Armory, weekly drops and Terminals), each with a page showing every skin, its float range and what every rarity trades up into.

Map collections (19)

CollectionYearSkinsTop rarityExample top skin
2018 Inferno201818ClassifiedDual Berettas | Twin Turbo
2018 Nuke201818ClassifiedM4A1-S | Control Panel
Anubis202319CovertM4A4 | Eye of Horus
Assault20137RestrictedGlock-18 | Fade
Aztec20136Mil-SpecTec-9 | Ossified
Bank201416ClassifiedP250 | Franklin
Cache201413RestrictedFAMAS | Styx
Dust20139RestrictedDesert Eagle | Blaze
Dust 2201316ClassifiedR8 Revolver | Amber Fade
Inferno20136Mil-SpecDual Berettas | Anodized Navy
Italy201315RestrictedAWP | Pit Viper
Lake201315RestrictedDual Berettas | Cobalt Quartz
Militia201311ClassifiedSCAR-20 | Splash Jam
Mirage201315RestrictedMAG-7 | Bulldozer
Nuke20139RestrictedP250 | Nuclear Threat
Office20136Mil-SpecMP7 | Whiteout
Safehouse201315RestrictedM4A1-S | Nitro
Train201315RestrictedTec-9 | Red Quartz
Vertigo20136RestrictedDual Berettas | Demolition

Operation collections (17)

CollectionYearSkinsTop rarityExample top skin
2021 Dust 2202119CovertAK-47 | Gold Arabesque
2021 Mirage202119CovertAWP | Desert Hydra
2021 Train202117CovertGlock-18 | Gamma Doppler
2021 Vertigo202119CovertM4A1-S | Imminent Danger
Alpha201316RestrictedFAMAS | Spitfire
Ancient202019CovertM4A1-S | Welcome to the Jungle
Baggage201415ClassifiedAK-47 | Jet Set
Canals201918CovertAWP | The Prince
Chop Shop201516ClassifiedGlock-18 | Twilight Galaxy
Cobblestone201415CovertAWP | Dragon Lore
Control202019CovertAWP | Fade
Gods and Monsters201514CovertAWP | Medusa
Havoc202019CovertAK-47 | X-Ray
Norse201918CovertAWP | Gungnir
Overpass201415ClassifiedM4A1-S | Master Piece
Rising Sun201516CovertAUG | Akihabara Accept
St. Marc201918CovertAK-47 | Wild Lotus

Armory collections (6)

CollectionYearSkinsTop rarityExample top skin
Arabesque202617CovertAK-47 | Consequence of the Jinn
Graphic Design202416CovertAWP | CMYK
Overpass 2024202416CovertAK-47 | B the Monster
Sport & Field202416CovertM4A1-S | Fade
Spy Tech202617CovertAK-47 | AUTOEXEC
Train 2025202516CovertAWP | LongDog

Weekly drop and Terminal collections (7)

CollectionYearSkinsTop rarityExample top skin
Achroma202620ClassifiedAWP | The End
Ascent202528ClassifiedM4A1-S | Stratosphere
Boreal202529ClassifiedAWP | Green Energy
Dead Hand202617CovertAWP | Queen's Gambit
Genesis202517CovertAK-47 | The Oligarch
Harlequin202619ClassifiedM4A1-S | Party Animal
Radiant202528ClassifiedAK-47 | Nouveau Rouge

New to trade-ups? Start with how trade-up contracts work and the float formula.

Frequently asked questions

What is a collection in CS2?

A set of weapon skins released together, for example with a map, an operation or a case. Every weapon skin belongs to a collection, and trade-up contracts only return skins from the collections of their inputs.

Do collections matter for trade-ups?

Yes. The result always comes from the collections of your inputs. Valve doesn't publish the exact odds; the model calculators use gives each input's collection a 10% share, split evenly over that collection's skins one tier up.